This is the final character I made for the ZBrush course on Clothes & Drapery. - The entire character, the base meshes, and sculpted details were created within ZBrush using a variety of techniques explained in the course.
For the final scene and renders, I used Marmoset with some colour maps from Substance Painter.
You can learn more about this course here: http://www.zbrushguides.com/clothes-and-drapery-course/