Here is a fun concept I did last month for my 3DSnippets project. This was basically a creature I used as a 'testing ground', During the sculpting stage I was BETA-testing the new features of ZBrush 2021.7 and also developing something that I could use to showcase the workflow between Adobe 3D tools (3D sampler > 3D Painter > 3D Stager). Some additional renders are from Marmoset Toolbag 4 as I also was testing the portability of the materials.
For my 3DSnippets project, the focus was on developing custom PBR materials in a simple way (based on photos using 3D Sampler). If you are curious about here is a link to my 3DSnippets project: https://www.3dsnippets.com/knight-creature-final-concept/
This guy also got featured in the Adobe Substance 3D magazine where I do a bit of a breakdown: https://substance3d.adobe.com/magazine/knight-creature-showcasing-character-art-with-stager/