This is a fun ZBrush sculpture that I started during my ZBrushLive streams a few weeks ago. I decided to take the model a bit further to test some new workflows and I liked the final renders so here they are 
By the way, the final renders are a bunch of passes with Photoshop Compositing.
In case you're interested, you can find the process of sculpting this guy, in the last ZBrushLive streams here: https://www.zbrushguides.com/zbrush-live-lessons/
Hope you like it.