It has been a while since I did anything related to my 'Lost Creatures' series so here is a close encounter with one. This was a fun project for the 3DSnippets and I used it to learn and test the hair Blender geometry nodes applied to a full character. Aside from the base mesh which was done in ZBrush and the textures in Substance 3D Painter, the hair, grooming and render were done in Blender