Lost Creature - Close encounter

It has been a while since I did anything related to my 'Lost Creatures' series so here is a close encounter with one. This was a fun project for the 3DSnippets and I used it to learn and test the hair Blender geometry nodes applied to a full character. Aside from the base mesh which was done in ZBrush and the textures in Substance 3D Painter, the hair, grooming and render were done in Blender

Final comp

Final comp

mesh and hair in Blender

mesh and hair in Blender

Cool WIP image I liked while developing the look

Cool WIP image I liked while developing the look

compositing and lighting process

compositing and lighting process

base mesh in ZBrush

base mesh in ZBrush